Selected Conference Presentations

Xu, X., He, H., Stafford, A., Bueno V., J., Sadanala, G., & Li, S. (2021, November). 3D VR graduation celebration during the pandemic: A case study. The International Convention of AECT, Association for Educational Communications and Technology, Chicago, IL.

Li, S., Xu, X., Sadanala, G., He, H., & Bueno V., J. (2021, November). Exploring online students’ sense of belonging in the desktop VR environment. The International Convention of AECT, Association for Educational Communications and Technology, Chicago, IL

Stafford, A., Xu, X., Wang, F., Murrell, S., & Aldrich, E. (2021, November). Using a homegrown AR App to enhance in-seat learning: An examination of learning gains and user experience. The International Convention of AECT, Association for Educational Communications and Technology, Chicago, IL.

Bueno V., J., & Xu, X. (2021, November). Computational thinking acquisition in a virtual reality game vs. a 2D game. The International Convention of AECT, Association for Educational Communications and Technology, Chicago, IL.

Pham, M., Xu, X., Bueno V., J., & He, H. (2021, November). Teaching presence in a 3D virtual reality learning environment from students’ perspectives. The International Convention of AECT, Association for Educational Communications and Technology, Chicago, IL.

Sadanala, G., Xu, X., He, H., Bueno V., J., & Li, S. (2021, November). Student attentiveness in a 3D educational virtual reality online orientation. The International Convention of AECT, Association for Educational Communications and Technology, Chicago, IL.

Xu, X., Wang, F., Li, S., Feng, W., Liang, Z., & Leija-Elias, Q. (2021, April, online). Immersive and embodied interactive engineering lab training in a VR environment. American Educational Research Association Annual Meeting (AERA).

Gu, P., Xu, X., Qian, X., Weng, T-H., & Sun, B. (2021, April, online). A review of studies on learning and training for people with autism in the extended reality environment. American Educational Research Association Annual Meeting, American Educational Research Association (AERA).

Xu, X., Kang, J., & Yan, L. (2020, November, Online). Empower bodily interactions with technologies: The design, assessment, and technologies in embodied interactive learning. The International Convention of AECT, Association for Educational Communications and Technology, Jacksonville, FL.

Yu., F., Xu, X., Bueno V., J., He, H., Sadanala, G., & Li, S. (2020, November, Online). A 3D VR-enabled online orientation for new graduate students: Do they learn anything? The International Convention of AECT, Association for Educational Communications and Technology, Jacksonville, FL.

Bueno, J., Stafford, A., & Xu, X. (2020, November, Online). The impact of VR social cues on learners’ cognitive load, social presence, and learning performance. The International Convention of AECT, Association for Educational Communications and Technology, Jacksonville, FL.

He, H., Xu, X., Bueno V., J., Sadanala, G., Li, S, & Yu, F. (2020, November, Online). Virtual reality online orientation: A student orientation in the VR world. The International Convention of AECT, Association for Educational Communications and Technology, Jacksonville, FL.

Pachman, M., Ke, F., Dai, Z., & Xu, X. (2020, April). Designing a 3D VLE for training teaching competencies of STEM GTAs: lessons learnt. American Educational Research Association Annual Meeting, American Educational Research Association (AERA), San Francisco, CA. (conference canceled due to COVID-19)

He, H., Bueno V., J., Sadanala, G., Li, S., Yu, F., Jackson, D., & Xu, X. (2020, April, online). A 3D VR-enabled online orientation. SITE: Society for Information Technology & Teacher Education Conference, New Orleans, LA.

Xu, X., Wang, F., & Zhong, L. (2019, October). An interactive 3D VR microfabrication cleanroom lab training. The International Convention of AECT, Association for Educational Communications and Technology, Las Vegas, NV.

Bueno, J., Xu, X., He, H., Pham, M., & Sadanala, G. (2019, October). 3D virtual gallery: Engaging online students with simple VR activities of low-cost. The International Convention of AECT, Association for Educational Communications and Technology, Las Vegas, NV.

Xu, X., & Kang, J. (2019, October). AECT ECS lights the way to the professional career. The International Convention of AECT, Association for Educational Communications and Technology, Las Vegas, NV.

Emihovich, B., Arrington, L., & Xu, X. (2019, October). How problem-solving skills and productive failure are supported in immersive environments. The International Convention of AECT, Association for Educational Communications and Technology, Las Vegas, NV.

He, H., Xu, X., Bueno, J., Pham, M., & Sadanala, G. (2019, October). An evidence-based on the confidence and cognitive load in a 3D VR teacher education environment. The International Convention of AECT, Association for Educational Communications and Technology, Las Vegas, NV.

Moon, J., Lee, S, and Xu, X. (2019, October). Exploring the effect of group-collaboration design on developing preservice teachers’ technology-integration skills through scientific-inquiry experiences. The International Convention of AECT, Association for Educational Communications and Technology, Las Vegas, NV.

He, H., Xu, X., Pham, M., Bueno, J., & Sadanala, G. (2019, October). The creations of a virtual campus – enabling online education with VR. The International Convention of AECT, Association for Educational Communications and Technology, Las Vegas, NV.

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